• Selected Works •
If there's one thing we can easily do to fight the mountains of garbage, it's by segregating our wet and dry waste at our home. Our proposed approach, "Wayste" is focused on forming a loop of waste generation and waste as a valuable commodity by gamifying the process of segregation at its initial stage of generation.
Soon enough, February will come and our new resolutions would start failing. Why does this happen? The big reason is our weak emotional commitment. Plantie comes to the rescue as a gamified mixture of personal informatics and motivation. It introduces the user with a "plant-pet" companion to be committed to their goals.
In the neighbourhood of endless blocks, find the one which covers your need. Shopkeeper is not only a strategic campaign, but it's a directory for the local shops. It's an easy-to-use mobile app that bridges the gap between offline retails and its customers to empower and support these small local businesses.